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House of Games

Tune in every Wednesday for a new episode where your hosts, Rune and Otto, debate and discuss various topics related to game development, covering everything from how to get started with game development to the creative process and the current state and future of the industry. We’ll also be featuring interviews with industry experts, indie developers, and veterans to give you a fresh behind-the-scenes perspective on the world of game development. Join us today, we have something for anyone interested in video games or video game development!

#10 – AI

Some long for it, others dread it – this week we talk about AI and its effect on game development and the world.

*The making of this episode has not replaced any human jobs with robots*

Your Hosts and Their Games

Read the full description for this episode, including games and articles mentioned in the episode here: https://medium.com/@ottowretling/house-of-games-episode-10-ai-82d95178afb9

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#9 – Culture

How does culture influence the visual style of games? Is it reasonable that some video games should be censored? What is the difference between developing a game for a Japanese audience vs. a Swedish one?

Join us as we discuss how culture relates to gameplay, censorship, UX, style, and work culture in the video games industry.

Your Hosts and Their Games

Read the full description for this episode, including games and articles mentioned in the episode here:
https://medium.com/@ottowretling/house-of-games-episode-9-culture-65cfcff0ac78

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#12 – Freedom

What are the pros and cons of open source for the games industry? What are copyright trolls, and should you fear them? Should support for mods be implemented in your video game? All this, and even more discussion about freedom in the games industry – only in the House of Games!

Your Hosts and Their Games

Read the full description for this episode, including games and articles mentioned in the episode, here: https://medium.com/@ottowretling/house-of-games-episode-12-freedom-f06a941ae8c3

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#22 – Gaming Culture

🚨 Get ready for an electrifying 🤯 episode where we dive deep into the exciting world of Rune's new game 🎮, a fiery 🔥 rant about the weirdness of gaming culture 🤪, and the mysteries of localizing games 🌎. Don't miss out on this thrilling 😱 episode – tune in now and join the excitement! 🎉

Your Hosts and Guest, and Their Games

Games

Learning Resources

Articles, Videos, and Other Links

Read the full episode transcription here: https://medium.com/@ottowretling/house-of-games-episode-22-gaming-culture-5310c744e143

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#14 – Publishers

What does a publisher do? How do you pitch a game to a publisher? What do they do for you, and what do you give up in return? Hear all about it on this week’s episode of House of Games!

Your Hosts and Their Games

Games, Publishers, and Other Links

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#13 – Switch Heads

We know him as Kevin, you know him as “Switch Heads”. On this week’s episode of House of Games, we Interview an influencer focused on video games and reviews and let him tell his story.

Your Hosts and Their Games

Read the full description for this episode, including games and articles mentioned in the episode, here: https://medium.com/@ottowretling/house-of-games-episode-13-switch-heads-3d712a06b33e

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#16 – Story and Open World

Welcome to the intellectual battle of the century! This week, we have the honour to debate the importance of story in games, and whether open world games are better than linear ones with a very special guest – Otto’s brother Anton. Who do you agree with?

Your Hosts and Their Games

Read the full description for this episode, including games and articles mentioned in the episode, here: https://medium.com/@ottowretling/house-of-games-episode-16-story-and-open-world-5a0efb51fc04

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#6 – The Fine Arc

What do game development, medtech, youth centers and a theory to explain the lack of aliens have in common? Listen to our interview with Daniel Olofsson from The Fine Arc to find out!

Your Hosts and Guest, and Their Games

Read the full description for this episode, including links and articles mentioned in the episode here:
https://medium.com/@ottowretling/house-of-games-episode-6-b8cb84f1e72

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#18 – RISE

This week we have an interesting discussion with Gabriella Kalteneckar and Björn Flintberg from RISE GameNode, hosts of the podcast “Spelfokus”. Join us for an interesting discussion about the games industry and its future!

Your Hosts and Guests, and Their Games

Games

Game Clusters

Articles and Other Links

Read the full description and transcription of this episode here: https://medium.com/@ottowretling/house-of-games-episode-18-rise-80f91a7b4ead

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#17 – Projects

Welcome to the ultimate guide for how to turn something from an idea into a success story. Together with our guest Paul Alvarado Mendoza, we talk about product management, customer journeys, why God of War Ragnarök completely ruins puzzles, and so much more!

Your Hosts and Guest, and Their Games

Games

Space Agencies

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#19 – Level Design

How do you design a good level? What is affordance? How does movement affect level design? Join us for a thrilling discussion with Tobias Karlsson, a level design researcher and game developer at Pieces Interactive.

Your Hosts and Guest, and Their Games

Read the full description and transcription here: https://ottowretling.medium.com/house-of-games-episode-19-level-design-93e22324a260

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#20 – Semble

In this episode, we interview Nils Westgårdh and discuss everything from what ⁠Semble⁠ is, to networking and marketing, the challenges of making games, and more!

Your Hosts and Guest, and Their Games

Recommended Episodes

Games and Studios

Videos and Articles

Read the full episode transcription here: https://medium.com/@ottowretling/house-of-games-episode-20-semble-26c4ad473384

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#21 – 3D Art

Get ready to level up your art skills with this week's thrilling episode as we dive into the fascinating world of 3D art in games, with a special guest who knows all about it: Valeriya Jasim, a talented game art student at FutureGames.

Discover what it takes to get into the school and get a sneak peek into the daily life of a game art student, from mastering the software to honing your creative skills, you don’t want to miss a moment of this exciting conversation!

Your Hosts and Guest, and Their Art and Games

Games

Resources for Making Games

A Meme, a Video, and an Article

Read the full episode transcription here: https://medium.com/@ottowretling/house-of-games-episode-21-3d-art-f2729c0ffbd7

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#8 – Crunch & Stats

Is crunch in the video games industry a real problem or not? What do you use a test kit for? What is a debug menu, and why does your game need one? – All this and more, on this week’s episode of House of Games!

Your Hosts and Their Games

Other Games

Articles, and Other Links

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#15 – Game Boost

This week you can listen to a fascinating conversation with Jenny Österlund, the founder of Game Boost. In the episode, we talk about how to elevate your career, current trends in the market, and Jenny’s own story of getting into the industry.

Your Hosts and Guest

Read the full description for this episode, including games and articles mentioned in the episode, here: https://medium.com/@ottowretling/house-of-games-episode-15-game-boost-3cfb204c6cb2

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#7 – How We Got Started

This week, we talk about the “when”, “how” and “why” we got started with game development, and how you can do the same!

Your Hosts and Their Games

Read the full description for this episode, including links and articles mentioned in the episode here: https://medium.com/@ottowretling/how-we-got-started-6368a4eb7e32

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#11 – Mulle Meck

The story about Mulle Meck turns 30 years old this year, and a new game is in development for the first time in a long time. Tune in to this week’s episode to hear Simon Bergqvist and Anna Frew from Shaping Games discuss the new game and what to expect!

Your Hosts and Their Games

Read the full description for this episode, including a full transcription as well as games and articles mentioned in the episode, here: https://medium.com/@ottowretling/house-of-games-episode-11-mulle-meck-a36da78e390b

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#1 – What Is Game Hub Umeå?

Welcome to our very first episode with your hosts Otto and Rune as well as our first guest Stefan Eriksson, the community manager for Game Hub Umeå.
In this episode, we talk about what Game Hub Umeå is, and where it’s headed, crunch in the video games industry, incubators and what they can do for game developers, and more!


Related Links:

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#23 – Lumo

🔥 Get ready for a brand new episode where we dive deep into the world of a Brazilian indie game studio called Lumo Entertainment with Breno Negreiros, the brilliant mind behind it all! 🎮💥 In this episode, we explore everything from their games 🎮🌟, making great puzzle levels 🧩✨, and putting the player at the center of attention 🕹️🎯. Press play ▶️ and stay tuned! 🎧🤩

Your Hosts and Guest, and Their Games

Games, Game Engines, and Game Companies

Read the full episode transcription here: https://medium.com/@ottowretling/house-of-games-23-lumo-1132a67d632a

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#2 – Haste-Miner 2

The Show

Join us for our second episode where we interview Hannes(Seyloj), the creator Haste-Miner 2. In the episode, we discuss topics such as the development process of Haste-Miner 2, bug testing, releasing a game on Steam, the effect of influencers on game sales, monetization and interacting with fans, among other things.

Your Hosts and Guest, and Their Games

  • https://linktr.ee/seyloj – A collection of links to Hannes’ social media profiles.
  • https://store.steampowered.com/app/2113580/HasteMiner_2/ – Haste-Miner 2 on Steam.
  • https://www.crazygames.com/game/haste-miner-3-eternamine – “Haste-Miner 3: Eternamine”, Hannes’ newest game that he has released since recording this episode.
  • https://www.youtube.com/watch?v=jisSBJpekb8 – Angory Tom’s video about Haste-Miner 2.
  • https://store.steampowered.com/search/?developer=RunicCodes&ndl=1&ignore_preferences=1 – Rune’s steam page.
  • https://www.youtube.com/watch?v=8T-LIPXfFyk – “This Game Just Mogged Elden Ring for GOTY | Red Colony 3 Ending” by Yippee Ki Yay Mr Falcon.
  • https://youtu.be/KZpAfrtglTc?t=2873 – Kinda Funny Games Showcase 2018, featuring Rune’s game Knifeboy.
  • https://medium.com/@ottowretling – Otto’s blog.

Games and Other Links

  • https://ecrettmusic.com/ – ecrett, an AI tool for creating music.
  • https://thunderfulgames.com/games/steamworld-dig/ – The homepage for SteamWorld Dig.
  • http://supermotherload.com/ – The homepage for Super Motherload.
  • https://terraria.org/ – The homepage for Terraria.
  • https://www.minecraft.net/en-us – The homepage for Minecraft.
  • https://www.teamfortress.com/ – The homepage for Team Fortress 2.
    • https://twitter.com/TeamFortress/status/1529970640224018433 – The official Team Fortress 2’s twitter response to #savetf2.
    • https://store.steampowered.com/app/225840/Sven_Coop/ – The Steam page for Sven Coop.
    • https://www.crowbarcollective.com/games/black-mesa – The homepage for Black Mesa.
    • https://undertale.com/ – The homepage for Undertale.
    • https://oldschool.runescape.com/ – The homepage for Old School RuneScape.
    • https://en.wikipedia.org/wiki/3D_Dot_Game_Heroes – The Wikipedia page for “3D Dot Game Heroes”, published by FromSoftware.
    • https://en.bandainamcoent.eu/elden-ring/elden-ring – The homepage for Elden Ring.
    • https://www.playstation.com/en-us/games/demons-souls/ – The homepage for Demon’s Souls.
    • https://grandiahd.com/en/- The homepage for Grandia HD Collection.
    • https://stray.game/ – The homepage for “Stray”, the cat game.
— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#3 – Optimism or Pessimism

Welcome back to the house of games!

In this episode, we debate the future of the video games industry and whether there is cause for optimism or pessimism, if you need a publisher to be successful, and more…

Your Hosts

Games and Other Links

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



#4 – Conforming Ideas

This time, Otto and Rune discuss the testing process for their games in development, whether you should make creative decisions to satisfy your audience or stick to your own creative vision, and the future of video game art and innovation.

Your Hosts

Games and Other Links

#5 – Game Jam

A game jam is an event where the participants try and make a game from scratch, finish it, and then release it in a single weekend.

In this episode, you will hear both the ups and downs of making a small game in a very short amount of time and things to think about if you are curious to join a game jam or host your own event, and most importantly: why you should join a game jam!

Your Hosts and Guests, and Their Games

Other Games and Other Links

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message



Trailer – Interview With Shaping Games About the New Mulle Meck Game

We interviewed Anna Frew and Simon Bergqvist from Shaping Games about the new Mulle Meck game they are working on, stay tuned for when the episode comes out in March!

Until then, you can meet them in person, along with the author of Mulle Meck, George Johansson, and the illustrator Jens Ahlbom at the eCarExpo at Friends Arena in Stockholm February 3rd – 5th 2023 as they release their latest book in the series; “Mulle Meck Builds an Electric Car”.
https://lnkd.in/dXHicxZw

Lastly, don’t forget to show your new support for the game by subscribing to the official newsletter for the latest updates about the game as it is being developed; https://lnkd.in/dZWY-B5S

— Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message